Archipelago Zero


You’ve crashed upon the shores of the southern-most island of a mysterious archipelago only to discover its flora and fauna are that of another world: one lost to time. Prehistoric creatures stalk these isles, and even the plants are foreign to you. But as you explore, you find familiarity. Modern buildings, pavement and concrete, even computers and some working electronics. What is this place? Where is everyone? Perhaps you can find answers by following the bloody trails of those that once appeared to work here.

Welcome to Archipelago Zero.

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Archipelago Zero is a first-person survival adventure RPG set on a hidden chain of islands in the Pacific Ocean. It is built with Unity 6.2 primarily using the Game Creator 2 suite.

Inspired by classic retro games such as Jurassic Park: Trespasser and System Shock 2, Archipelago Zero is built in a retro/PSX format, but with some modern elements such as better draw distance, vegetation density, and other upgrades.

Tech Demo Screenshots

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Projects by Rayne "McKinley" Mason (Wesley McKinley)