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Projected Price: Free
Status: Completed
Version: 1.0.0
My Dialogue System integration with GC2 allows for communication between the two assets via setting or getting Lua Variables from the Dialogue System, and also contains sets of Instructions, Triggers, and Conditions for GC2. View the full list of each below!
Get/Set Lua Variables
Set GC2 Variable from Lua (Actor)
Set GC2 Variable from Lua (Bool)
Set GC2 Variable from Lua (Item)
Set GC2 Variable from Lua (Location)
Set GC2 Variable from Lua (Number)
Set GC2 Variable from Lua (Quest Name)
Set GC2 Variable from Lua (Quest State)
Set GC2 Variable from Lua (Text)
Set Is Player Field
Set Lua Actor Variable
Set Lua Boolean Variable
Set Lua Item Variable
Set Lua Localization Variable
Set Lua Location Variable
Set Lua Number Variable
Set Lua Quest State
Set Lua Text Variable
GC2 Triggers
On Conversation Start
On Conversation End
On Conversation Timeout
GC2 Conditions
Is Conversing
GC2 Instructions
Bark
Bark (String)
Continue
Load from Slot
Save to Slot
Show Alert
Start Conversation