GC2: Dialogue System for Unity Integration

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Projected Price: Free
Status: Completed
Version: 1.0.0


My Dialogue System integration with GC2 allows for communication between the two assets via setting or getting Lua Variables from the Dialogue System, and also contains sets of Instructions, Triggers, and Conditions for GC2. View the full list of each below!


Get/Set Lua Variables

Set GC2 Variable from Lua (Actor)
Set GC2 Variable from Lua (Bool)
Set GC2 Variable from Lua (Item)
Set GC2 Variable from Lua (Location)
Set GC2 Variable from Lua (Number)
Set GC2 Variable from Lua (Quest Name)
Set GC2 Variable from Lua (Quest State)
Set GC2 Variable from Lua (Text)
Set Is Player Field
Set Lua Actor Variable
Set Lua Boolean Variable
Set Lua Item Variable
Set Lua Localization Variable
Set Lua Location Variable
Set Lua Number Variable
Set Lua Quest State
Set Lua Text Variable

GC2 Triggers

On Conversation Start
On Conversation End
On Conversation Timeout

GC2 Conditions

Is Conversing

GC2 Instructions

Bark
Bark (String)
Continue
Load from Slot
Save to Slot
Show Alert
Start Conversation

Projects by Rayne "McKinley" Mason (Wesley McKinley)